Games · 1997 · action-adventure

Grand Theft Auto

Set in a gritty, open-world metropolis inspired by late-20th-century American cities, Grand Theft Auto follows an ambitious criminal as they navigate shifting allegiances, dangerous jobs, and the lure of chaos. The protagonist must complete missions for various criminal organizations, each with their own codes and betrayals, while evading law enforcement and rival gangs. Every choice—loyalty, violence, or mercy—shapes the city’s response and the criminal’s fate. The world is unforgiving, but opportunity and peril lurk on every corner.

Unofficial fan work — not affiliated with the rights holders.

Five paths

  • Origins

    First causes and home ground.

  • Alliances

    Who stands with whom.

  • Shadows

    The opposing force and its bargains.

  • Places

    Maps the stories keep returning to.

  • Relics

    Objects, oaths, and machines that turn a plot.

Principal faces

Travis

Travis

Lead

Kat

Kat

Ally

Ulrich

Ulrich

Heart

Divano

Divano

Rival

Bubby

Bubby

Witness

How they stand to one another

Travis

Lead

A wiry man in his mid-20s, sharp jawline, short dark hair, and five o’clock shadow. He wears a battered brown leather jacket over a faded tee, jeans, and scuffed boots. His gaze is restless, always measuring risk. He stands with a slight hunch, hands often in pockets, blending into the city’s shadows.

Resourceful, ambitious, morally ambiguous, quick-witted. Tied to Kat, Ulrich, Divano, and Bubby.

Kat

Ally

A tall woman, late 20s, with platinum blonde hair in a sharp bob, angular features, and piercing blue eyes. She favors tailored trench coats, black slacks, and heeled boots. Her posture is upright and confident, with a silhouette that stands out in any crowd.

Strategic, loyal, dry-humored, fiercely independent. Bound to Travis, sometimes his conscience, sometimes his partner in crime.

Ulrich

Heart

A broad-shouldered man in his early 30s, olive skin, curly brown hair, and expressive brown eyes. He wears a mechanic’s coverall, often stained, with a faded patch bearing his name. His hands are rough, but his smile is warm, carrying the burdens of the city.

Kind, loyal, burdened by debts and family ties. Connects Travis to ordinary stakes—family, home, consequences.

Divano

Rival

A lean man in his late 30s, slicked-back black hair, sharp cheekbones, and a perpetual smirk. He dresses in dark pinstripe suits with a crimson tie, always immaculately pressed. His eyes are cold, and his presence commands a room.

Calculating, ruthless, driven by power. In tension with Travis, competing for territory and respect.

Bubby

Witness

A middle-aged man with thinning sandy hair, wire-rimmed glasses, and a weathered trench coat stuffed with city maps and ledgers. His face is lined, eyes alert behind his glasses. He moves with a nervous energy, always watching.

Observant, secretive, knows the city’s every secret. Interprets the city’s rules and dangers for the others.

Visual language

Key art and all principal portraits adopt a bold, graphic look inspired by GTA VI promotional art. Characters are rendered with sharp black outlines, simplified forms, and striking cel-shaded color blocks, emphasizing attitude and street-smart energy. Neon highlights and high-contrast lighting infuse each image with a dynamic, urban edge, while the five-color palette maintains era and character identity. All new comics and remixes use this iconic, instantly recognizable style.

Neon edge-lighting, high contrast, urban night. Clean cel shading, crisp vector lines.

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