Television · 1987 · Space Western

BraveStarr

New Texas is a frontier world of kerium mines, prairie people, and outlaws who still wear hats. Marshal BraveStarr calls on spirit animals—strength, speed, wisdom, hearing—while his horse Thirty/Thirty talks, smokes a cigar, and complains. Judge J.B. McBride holds the law in a town that would rather shoot it.

Unofficial fan work — not affiliated with the rights holders.

Five paths

  • New Texas

    Fort Kerium, dust, and a boomtown that never quite becomes a city.

  • Spirit Animals

    Bear, puma, hawk, wolf: powers that are also a heritage.

  • Prairie People

    Indigenous-coded nations of New Texas, treaties, and who the land belongs to.

  • Outlaws of the Starr

    Tex Hex, stampede crime, and magic that cheats the marshal.

  • Fort Kerium

    The jail, the judge’s bench, and the daily work of a badge.

Principal faces

Marshal BraveStarr

Marshal BraveStarr

Galactic marshal

Thirty/Thirty

Thirty/Thirty

Talking horse deputy

Judge J.B. McBride

Judge J.B. McBride

Judge

Deputy Fuzz

Deputy Fuzz

Prairie deputy

Tex Hex

Tex Hex

Outlaw sorcerer

How they stand to one another

Marshal BraveStarr

Galactic marshal

A Native American-coded hero with copper-brown skin, strong high cheekbones, dark hair (often under a marshal’s hat or in a controlled style), and a square, calm jaw. He is athletic, tall, dressed in a distinctive white, blue, and gold space-western uniform with a badge and a sidearm that is also a sci-fi weapon. Eyes are dark and steady. When spirit powers hit, animal energy overlays the figure. He should look dignified, not a stereotype.

Just, patient, physically mythic when the spirits answer. Partners with Thirty/Thirty; works with Judge J.B.; Deputy Fuzz is comic relief he respects; Tex Hex is the recurring plague.

Thirty/Thirty

Talking horse deputy

A bipedal, anthropomorphic stallion, brown-coated, with a long muzzle, expressive horse eyes, a poncho, a hat, and a cigar. He is bulkier than the marshal, with human-like hands. The design is 80s cartoon western: readable, a little grizzled, not photoreal. A large rifle is part of the silhouette. Mane dark, slightly unkempt.

Gruff, loyal, prefers shooting to speeches, secretly fond of the marshal. BraveStarr’s partner; grouchy uncle to Fuzz; professional with J.B.; wants Tex Hex in the ground.

Judge J.B. McBride

Judge

A capable white woman in her thirties with strawberry-blonde or light brown hair in a practical 80s style, a firm pretty face, and eyes that do not suffer fools. She wears a modified space-western judge’s outfit—less toy-soldier than BraveStarr, still of the world: jacket, badge of office, skirt or trousers depending on the episode; we use tailored trousers and a duster. Fair skin, sun-touched. She looks like the law that stays when the marshal rides out.

Intelligent, independent, the town’s brain. Professional and sparking with BraveStarr; handles Fuzz; Thirty/Thirty is a walking weapons violation she allows; Tex Hex is a case file that keeps reopening.

Deputy Fuzz

Prairie deputy

A small, furred prairie-person, child-height but adult, with round ears, a wide face, big eyes, and a deputy star on a tiny vest. He is comic and sincere, not a mascot to mock. Brown-tan fur, a little hat. Hands are pawlike. He should look like a person of a people, not a stuffed toy.

Eager, brave in bursts, the heart of Fort Kerium’s jokes. Looks up to BraveStarr; tolerated affectionately by Thirty/Thirty; J.B. is the adult who listens; Tex Hex scares him and he still shows up.

Tex Hex

Outlaw sorcerer

A gaunt, greenish-gray skinned outlaw with a skull-lean face, wide hat, tattered western coat, and magic that looks like green fire. He is thin where BraveStarr is solid, a scarecrow gunfighter. Glowing or sunken eyes. Teeth when he grins are too many or too sharp. 80s cartoon villain: theatrical, not realistic corpse. A stampede of crime in one silhouette.

Cowardly-cruel, magical cheat, always almost winning. BraveStarr’s shadow; J.B. wants him tried; Thirty/Thirty wants him shot; Fuzz is a witness he underestimates.

Visual language

1987 Filmation space-western: desert pinks and oranges, purple shadows, a marshal’s white-and-blue suit that is both cowboy and superhero. Slightly limited animation, strong silhouettes, starfields over mesas. Thirty/Thirty is a bipedal horse in a poncho, not a joke drawing.

Hard desert sun, magenta sunsets, spirit-power glows in animal colors. Cel animation, Filmation geometry, dust, kerium crystal sparkle, 80s space-western grain.

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